Now we need to created our virtual cameras using the live footage we gather earlier in the project. The 3D virtual cameras will mimic the position, and movement of the real camera in a 3D environment so that we can place our 3D asset in the footage as if it was part of the scene. To accomplish this part we used another program called MatchMover 2014. This program was develop by the same company that created Maya. Using the footage for the CGI scenes the program generates a 3D layout and creates a virtual camera that we can later import into Maya.